Lesson Plan Grade 7-9 Coding & Robotics, T1 - WK3
This Week 3 Lesson Plan introduces learners to Scratch. The lesson focuses on exploring the Scratch interface, including key components like the Blocks Palette, Code Area, and Stage. Learners will engage in hands-on activities to experiment with motion blocks, customize sprites using costumes, and manage sprites by adding or deleting them.
The lesson includes:
- Structured guidance for teachers, including preparation steps, step-by-step instructions, and teaching methodologies like problem-based learning and cooperative learning.
- Activity Sheets for learners, incorporating reflection tasks (KWLS chart) and coding challenges to reinforce concepts.
- Practical coding tasks that foster creativity and problem-solving skills.
By the end of the lesson, learners will develop foundational coding competencies, including computational thinking, reading and executing commands, and debugging simple programs.
Resources Included:
- Scratch setup instructions (online and offline).
- Visual guides for Scratch components.
- Printable Activity Sheets for learners.
Ideal for educators and learners new to Scratch, this lesson builds confidence in foundational coding concepts while fostering collaboration and critical thinking.
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